John Martin

laughing through grad school
(academic stuff) (hints of life beyond
school and work)
(Flying Moose videos, photos, stories, etc.) (observations)

John Martin - Curriculm Vita

Interests

Throughout my life I've investigated and developed modes of expression and learning. As a classroom-based educator and as an informal outdoor teacher my primary interest has been in harnessing technology, cultural narratives, and design in order to create learning environments that challenge people to design and share their own stories.

Education

PhD in Education (targeted for May 2009) University of Wisconsin - Madison. Dissertation examines pedagogical potentials of a game-based learning experience that incorporates design, tools, community, and place.

Masters in Education (May 2004) University of Wisconsin - Madison. Thesis examined evidence of community-mediation in informal learning through stories, songs, photographs, and film.

Masters in English (1999) University of Wisconsin - Eau Claire. Creative thesis examined the poetic urge and writing influences.

Bachelor of Arts in English (1996) University of Wisconsin - Eau Claire. Coursework included Technical Writing, Book Editing and Publishing, and Technical Writing Internship at university Computer and Networking Services.

Bachelor of Arts in Organizational Communication (1990) University of Wisconsin - Eau Claire. Coursework included Listening, Professional Speaking, Training and Development, Small Group Communication, and Interviewing.

Experience

Wilderness Camp Assistant Director (1993-present) Flying Moose Lodge, East Orland, ME. Developed formal and informal expedition-based learning programs for staff and campers, planned and lead canoeing, hiking, and biking trips. Responsible for the safety and well being of campers.

Game Designer (2006-present) Local Games Lab. Academic Advanced Distributed Learning (ADL) Colab (funded by MacArthur Foundation). Created and supported Augmented Reality Games to teach science, math and reading. Played by ~1000 students.

Tech Support P.A. (2002-2006) University of Wisconsin - Madison Department of Curriculum and Instruction. Helped faculty, staff, and students with computer and technology problems.

Certified Volunteer American Red Cross Instructor (1998-2004). Taught and certified community members in First Aid and CPR. Wilderness First Aid Certificate (2008). Wilderness First Responder planned for Summer 2009.

Webmaster, Tech Support, and Publications Support (2001-03). University of Wisconsin - Madison Center for Biology Education. Supported Biology Education programs including Summer Science Institute, Summer Research Program, BioLEARN, and the Environmental Health Sciences Center.

BioLEARN Editor (2000-2001). University of Wisconsin - Madison Center for Biology Education. Edited and organized a database of "best -practices" in Biology Education (http://www.wisc.edu/cbe/biolearn/).

Associate Lecturer (1999-2000) University of Wisconsin - Eau Claire Foundations of Education Department. Designed and taught six sections of Computers in Education through blended learning (online and face-to-face), a class to develop practical and theoretical integration of computer technology (both Windows and Macintosh) and the Internet in Education.

Designer and Administrator of Technology Lab and Projects Studio (1998-2000) University of Wisconsin - Eau Claire School of Education. Designed, built and maintained a state-of-the-art computer and technology lab. Hired, trained, and managed 25 graduates and undergraduates. Assisted faculty in curricular integration of lab technology.

Technology Worker for Eau Claire Area School District (1998-2000). Assisted in design and creation of Ethernet network to support computer labs and classrooms in local middle school.

Technical Support (1996-2000) University of Wisconsin - Eau Claire Education Outreach. Maintained computers, server, and network. Designed, built, and maintained web page. Trained and assisted staff in new and efficient use of software. Designed and built database for programs and workshops.

Virtual Museum Designer (1996-2000) Chippewa Valley Virtual Museum. Researched and produced a fully searchable CD and web-based digital multimedia inquiry tool of 800 historic photographs and documents from the Chippewa Valley in Wisconsin. Presentations given at the Learning Community, UWEC's Student Research Day (honorable mention), and the Northwestern Wisconsin Education Association Conference.

Teaching Assistant (1997-98) University of Wisconsin - Eau Claire Foundations of Education Department. Co-taught three sections of Computers in Education.

Composition Lab Tutor (1996-97) University of Wisconsin - Eau Claire Department of English. Taught undergraduates to improve writing skills.

Technical Publications Layout Coordinator (1995-96) Honeywell, Minneapolis. Designed and created company standard sheets, trained and supported co-workers in software and hardware use. Did not make land mines.

Outfitter, Trip Leader, and Aid (1987-96) Boundary Waters Canoe Area. Various volunteer positions for Wilderness Inquiry and informal groups. Organized, outfitted, and led canoe trips for first time canoeists. Personal support for disabled on wilderness trips.

Technical Support Engineer (Fall 1994) Southwest Bell, Minneapolis. Provide over 300 fun-filled hours of telephone support for Compaq computers.

Technical Writer (1993-94) University of Wisconsin - Eau Claire Computing and Networking Services. Researched, wrote, edited, and revised hardware and software manuals and newsletter.

Coordinator for Information Programming (Summer 1991) University of Wisconsin - Eau Claire Computing and Networking Services. Developed and presented technology workshops for University faculty and staff. Produced hardware and software manuals. Trained and managed student workers.

Information Processing Consultant (1991-1992) University of Wisconsin - Eau Claire Housing. Hired, trained and managed student workers for eleven residence hall computer labs. Researched, purchased, maintained and troubleshot equipment.

Associate Hall Director (1991) University of Wisconsin - Eau Claire Housing. Managed student workers for an 1100 student residence hall front desk services. Also advised the hall council.

Child Care Worker (1990-91) Eau Claire Academy. Responsible for safety and well being of troubled and abused children. Made a positive difference.

Publications

Martin, J. (in press). Gaming the Wild: Developing Augmented Reality Games on Handhelds for a Woods Camp. In de Souza e Silva, A & Sutko, D (Eds.). Hybrid Reality Games: Reconfiguring social and urban networks via locative media.

Martin, J., Mathews, J., Jan M., Holden, C. (2008) Restructuring Activity and Place: Augmented Reality Games on Handhelds. In Proceedings of the International Conference of Learning Sciences. Utrecht, Netherlands. June 24-28, 2008.

Squire, K.D., Jan, M., Matthews, J., Wagler, M., Martin, J., Devane, B. & Holden, C. (2007). Wherever you go, there you are: The design of local games for learning. In B. Sheldon & D. Wiley (Eds). The design and use of simulation computer games in education, (265-296). Rotterdam, Netherlands: Sense Publishing.

Squire, K., Mathews, J., Holden, C., Martin, J. Jan, M., Johnson, C., & Wagler, M. (forthcoming). Sick at South Beach. Article submitted to Cognition & Instruction.

Jan, M; Mathews, J., Holden, C., Martin, J. (2008). Designing an Augmented Reality Game-based Curriculum. In Proceedings of the International Conference of Learning Sciences. Utrecht, Netherlands. June 24-28, 2008.

Mathews, J,. Holden, C., Jan, M,. Martin, J. (2008). Sick at South Shore Beach: A Place-Based Augmented Reality Game as a Framework for Building Evidence-Based Arguments. In Proceedings of the International Conference of Learning Sciences. Utrecht, Netherlands. June 24-28, 2008.

Squire, K., Mathews, J., Jan, M., Holden, C., Martin, J. (2008). Designing Place-Based Augmented Reality Games for Literacy. In Proceedings of the International Conference of Learning Sciences. Utrecht, Netherlands. June 24-28, 2008.

Jan, M., Squire, K., Martin, J., Holden C., Wagler, M., & Matthews, J. (Living document since July 2007). Saving Lake Wingra. (Augmented reality game design and curriculum available from UW Academic Co-Lab, 222 West Washington Avenue, Suite 470, Madison, WI 53703-2793).

Martin, J.G., Martin, J.C., Tlusty R. (1998). The Chippewa Valley Virtual Museum. A student tool for local historical inquiry. Online and CD-ROM versions. University of Wisconsin Eau Claire.

Refereed Conference Presentations

National Council for the Social Studies Annual Conference "Into the Woods: Fear, Masculinity, and Video Games Hit the Trail." Houston, Texas. To be presented November 14-16, 2008.

Games, Learning, and Society "Students Designing Augmented Reality Games." Madison, Wisconsin, July 10-11, 2008.

Games, Learning, and Society "A Comparison of Augmented Reality (AR) Platforms." Madison, Wisconsin, July 10-11, 2008.

American Educational Research Association 2008 Annual Meeting "Making Games in the Woods: An Unlikely Partnership Connects Kids to Their Environment " Ecological and Environmental Education Special Interest Group. New York, March 24-29, 2008.

American Educational Research Association 2008 Annual Meeting "Gaming My Community: Kids Designing Local Video Games in and about their Urban Neighborhood" Division C-Learning and Instruction / Section 7: Technology Research. New York, March 24-29, 2008.

The International Congress of Qualitative Inquiry "Gaming and Reframing Experiences with Place-Based Inquiry" at the University of Illinois at Urbana-Champaign, May 14-17, 2008.

American Educational Research Association 2007 Annual Meeting "Mapping Stories: Video Games Hit the Trails" Ecological and Environmental Education Special Interest Group. Chicago, April 9-13, 2007.

American Educational Research Association 2007 Annual Meeting "Wherever You Go, There You Are: Place-Based Augmented Reality Games for Learning" Ecological and Environmental Education Special Interest Group. Chicago, April 9-13, 2007.

Invited Speaker

Green Charter Schools National Conference "New technologies for local learning." University of Wisconsin - Madison. To be presented Nov. 7-8, 2008.

Martin, J. "TechShift: How technology is changing the paradigms of education." University of Wisconsin - Madison. (October 2007).

Martin, J. "Teaching online learners offline." University of Wisconsin - Madison. September 2007.

Martin, J. "Literacy, Technology and Young Adults." Grinnell College October 6th, 2006.

Martin, J. Jan, M. "Greenbush Handheld Augmented Reality Game." The Greenbush: Past, Present, Future. Madison, Wisconsin, May 2, 2006.

Service and Affiliations

Reviewer Foundations of Digital Games conference (2009).

Reviewer International Conference of Learning Sciences (2008).

Reviewer Games, Learning, Sciences conference (2008).

American Educational Research Association

National Council for the Social Studies

Games, Learning, and Society Group (2005-present) University of Wisconsin - Madison.

Conference Committee (2005-present) University of Wisconsin - Madison "Games, Learning, and Society" conference held in June. Designed and formatted printed programs, provided tech support.

Faculty Search Committee (2005) University of Wisconsin - Madison Department of Curriculum and Instruction.

Faculty Search Committee (2000) University of Wisconsin - Eau Claire Foundations of Education Department.

School of Education Technology Committee (1999-2000) University of Wisconsin - Eau Claire.

Design and Technology Special Interest Group (2006-2007) American Education Research Association.

Technology, Instruction, Cognition & Learning Special Interest Group (2006-present) American Education Research Association.

Advanced Technologies and Learning Special Interest Group (2006-present) American Education Research Association.

Cultural Historical Research Special Interest Group (2006-present) American Education Research Association.

Informal Learning Environments Research Special Interest Group (2006-2008) American Education Research Association.

Language and Social Processes Special Interest Group (2006) American Education Research Association.

Division G: Social Context of Education (2006-present) American Education Research Association.